Have you played Atari today?

Atari ST 24 July 2010 | 9 Comments

After many years of Acorn Electron and Amstrad CPC gaming, I finally found my true love. The Atari ST, along with a carrier bag full of pirated game compilation disks (all individually wrapped, god bless you Mum) became mine one Christmas morning, and I have used one ever since. My Atari ST has been in the company of a multitude of systems throughout the hardware generations and never once played second fiddle. Until now, that is.

Last week I placed my Atari STE in the loft alongside its three STFM brethren in order to make room for the impending arrival of the fourth member of the Game & Write clan. What better way to mark this sad happening than with a look back at my favourite games for the system. [...]

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Unlucky for some?

PS3,XBox 360 18 July 2010 | 2 Comments

Despite my chequered past regarding Japanese Role Playing Games, Final Fantasy XIII‘s recent price drop (and a rush of blood to the head) made it an irresistible impulse buy.

Though widely received as a vast and enjoyable game, Square Enix’s latest instalment in its blockbuster series received some criticism upon release. While some reviewers lauded its new features and dismissal of JRPG norms, others lambasted the developer’s disregard for its loyal fan-base, citing its linear level design and character progression. [...]

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The Ugly Bug Ball

PC,PS3,XBox 360 12 March 2010 | 0 Comments

NBA 2K10 is a mess. An ugly, glitch-ridden, buggy mess. I played it almost solidly for a month. Why? Find out after the jump.

When it was released it was dogged by a staccato frame rate, glitchy and unreliable on-line matches, and some truly bizarre game breaking bugs. For example, during one game the cheerleaders forgot to leave the court at the end of their dazzling routine, and continued to dance while the game continued around them. Other times referees have point-blank refused to give me the ball so I can shoot a free-throw, or the producer has forgotten to switch cameras and I’ve been forced to watch the action from row Z. [...]

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